VideoFrame.TextureBuffer

tee3.webrtc

## 接口 VideoFrame.TextureBuffer

- 所有超级接口:
    RefCounted, VideoFrame.Buffer
  所有已知实现类:
    TextureBufferImpl
  封闭类:
    VideoFrame

      public static interface VideoFrame.TextureBuffer
      extends VideoFrame.Buffer

  Interface for buffers that are stored as a single texture, either in OES or RGB format.

- - ### 嵌套类概要

    嵌套类
    限定符和类型 | 接口和说明
    --- | ---
    `static class` | `VideoFrame.TextureBuffer.Type`

  - ### 方法概要

    所有方法 实例方法 抽象方法
    限定符和类型 | 方法和说明
    --- | ---
    `int` | `getTextureId()`
    `android.graphics.Matrix` | `getTransformMatrix()` Retrieve the transform matrix associated with the frame.
    `VideoFrame.TextureBuffer.Type` | `getType()`

    - ### 从接口继承的方法 tee3.webrtc.VideoFrame.Buffer

      `cropAndScale, getHeight, getWidth, release, retain, toI420`

- - ### 方法详细资料

    - #### getType

          VideoFrame.TextureBuffer.Type getType()

    - #### getTextureId

          int getTextureId()

    - #### getTransformMatrix

          android.graphics.Matrix getTransformMatrix()

      Retrieve the transform matrix associated with the frame. This transform matrix maps 2D homogeneous coordinates of the form (s, t, 1) with s and t in the inclusive range [0, 1] to the coordinate that should be used to sample that location from the buffer.